
English | Team: LZ0 | ISO | 847.91 MB
Genre: Video Training
In this Unity tutorial, we’ll learn how to code a game’s state or logic to keep track of things like timers, kills and rounds. Through these lessons, we’ll examine our game design doc and build game-play functionality. We’ll begin with creating a simple count-down timer and how to let other scripts cleanly access it. Then we’ll learn how to start and end our game with a splash screen to hide the level. [Read more...]



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