Loading

Digital Tutors – Mastering Displacement Maps in Maya 2012


English | FLV | VP6F 1280×720 @ 645Kbps 25fps | MP3 @ 48KHz | 397 MB
Author: Kyle Green | Duration: 1 hrs. 12 min | Released on: March 1, 2012
Genre: eLearning
In tutorial, we will learn how to take full advantage of the displacement rendering features of , allowing us to render highly-detailed surfaces with little effort. Displacement maps are especially practical for users of ZBrush or Mudbox, who want to render their highly detailed creations in with the utmost speed and efficiency. We will begin this tutorial by learning the basic steps of connecting your displacement maps and controlling the strength of your rendered displacement effects. From there, we will learn about Approximations, and the critically-important role they play in controlling the speed and quality of our rendered displacement effects. Along the way, we will help you identify and work through a number of common displacement-related issues that you may encounter when working on your own projects.
[Read more...]

[DigitalTutors] Mastering Displacement Maps in Maya 2012

[DigitalTutors] Mastering Displacement Maps in Maya 2012

[DigitalTutors] 2012
English | VP6, 1280×720, 16:9, 15 fps, 1000 Kbit/s | MP3, 44.1 KHz, 96.0 Kbps, Mono | 397 MB
Genre: Video Training

In Maya tutorial, we will learn how to take full advantage of the displacement rendering features of Maya, allowing us to render highly-detailed surfaces with little effort. Displacement maps are especially practical for users of ZBrush or Mudbox, who want to render their highly detailed creations in Maya with the utmost speed and efficiency. We will begin this tutorial by learning the basic steps of connecting your displacement maps and controlling the strength of your rendered displacement effects. From there, we will learn about Approximations, and the critically-important role they play in controlling the speed and quality of our rendered displacement effects. Along the way, we will help you identify and work through a number of common displacement-related issues that you may encounter when working on your own projects.
[Read more...]

HLSL Shader Creation 3: Surface Shading Transmission

CG Academy – HLSL Shader Creation 3: Surface Shading & Transmission
English | camtasia rgb555 1280×1024 15.00 fps | pcm_s16le 22050 Hz mono 352 kb/s | 3.05 GB
Genre: Video Training
this third tutorial our HLSL Shader Creation series, Ben Cloward will show you had to create the final elements you will need for a complete shading model. This includes high quality reflections, refractions and combining both to create water or glass like materials using the Fresnel term. Ben will also show you how to further enhance your normal using offset mapping, giving the appearance of depth. Also how to add detail to your normal . How to use vertex colour and alpha values in your shaders. How to animate the meshes vertices using only the shader. And the series wraps up with an animated transparency effect.
[Read more...]

Incoming search terms:

Industry Graphics Panoramic Interior HDRI Maps 2012

http://i28.lulzimg.com/49ccd0c6a0.jpg

2012
24 panoramas | format HDR | 1.19 Gb

This of panoramic images is to create realistic reflections and lighting 3D scenes. They are 360 degree full sphere HDRIs. All HDRI are available four different mappings (Fisheye/Lightprobe, P-Sphere, vertical cube and horizontal cube) and every format three different resolutions

 

[Read more...]

Incoming search terms:

History E-Learn Grand Collection (ebooks+maps)

History E-Learn Grand Collection (ebooks+maps)

History E-Learn (ebooks+)
English | 360+ eBooks | PDF DOC | 3.52 GB

One wonderful and extensive collection of electronic books (Osprey Publishing, etc.), historical maps, audio lections. Folders this collection contain 3 main parts: materials for the Middle Ages, Ancient and maps.

[Read more...]