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Programming iOS 4: Fundamentals of iPhone

Programming iOS 4 Fundamentals of  Programming iOS 4: Fundamentals of iPhone mobile device

4: Fundamentals of
English | 2011 | 834 Pages | ISBN: 1449388434 | EPUB + PDF | 6 MB + 14 MB [Read more...]

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Objective-C and Xcode Essential Training VTC Tutorials

3f20149fc4 Objective C and Xcode Essential Training VTC Tutorials video training

and Tutorials
English | 90 mins | 800×600 | 25fps | MP3 – 131kbs | 273MB
Genre: Video training

Objective-C is a fun and exciting language to program with. It is also the de-facto language used to program on the Mac, iPod, and . This course focuses on the Objective-C language and building simple applications for the desktop.

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Beginning OS X Lion Apps Development

Beginning OS X Lion Apps Developmen Beginning OS X Lion Apps Development software dev mobile device

Book Description

With the Mac App Store launch in early 2011, a new age in Mac began. Look for many of the cool apps for and  coming to an iMac or MacBook Pro near you!

Beginning OS X Lion Apps Development explains how to develop OS X Lion-based apps and publish them in the . It begins with the basics of and Cocoa, and then moves through all the topics necessary to build and publish your first successful Mac apps!

  • Get started with Objective-C and
  • Build your first complete apps that integrate well with
  • Publish your apps on the Mac App Store

If you’re new to Mac or new to iPhone or iPad apps development, and looking to develop apps for the Macbook Pro or Mac desktop, this book is for you!

What you’ll learn

  • How to use ’s development tools
  • How to build user interfaces and create user experiences (UX)
  • How to respond to user input
  • How to integrate your apps into the Mac ecosystem
  • How to store and retrieve data
  • How to publish your apps to the new Mac App Store

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iPhone Applications Tune-Up

iPhone Applications Tune Up iPhone Applications Tune Up mobile device

Book Description

The best applications are the ones that demonstrate smooth, fast, efficient and optimal performance. An application should be designed to run at 200 mph, but operate just as smoothly as it would at 5 mph. Developing an application that supports such a wide range of performance needs is no small task and requires an understanding of the basic elements of performance as well as a strong strategy.

This book covers every aspect of tuning, optimizing, and squeezing every last bit of performance out of an project. From application architecture and design to and deployment, readers will be guided through the entire process of tuning an iOS application for high performance.

Every line of code presents an opportunity to improve upon the effective performance of an application. This book begins with the fundamentals of performance, demonstrating the impact poor performance can have on the success of an application. ’s App Store is riddled with applications that fall just short of success and it isn’t too much of a stretch to attribute many of these failures to a lack of optimization. Readers will be lead through each chapter, learning every aspect of performance tuning from simple syntax tips and tricks to advanced process management, and network and memory optimizations.

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MacRuby: The Definitive Guide

MacRuby The Definitive Guide MacRuby: The Definitive Guide software dev

Book Description

Want to build native applications with a sleek, developer-friendly alternative to ? is an ideal choice. This in-depth guide shows you how ’s implementation of Ruby gives you access to all the features available to Objective-C programmers. You’ll get clear, detailed explanations of MacRuby, including quick techniques such as prototyping.

Perfect for programmers at any level, this book is packed with code samples and complete project examples. If you use Ruby, you can tap your skills to take advantage of Interface Builder, Cocoa libraries, the Objective-C runtime, and more. If you’re a Cocoa developer, you’ll learn how to improve your productivity with MacRuby.

  • Get up to speed on MacRuby basics, including classes and methods
  • Learn how to use MacRuby with Apple’s developer suite
  • Delve into the primitive object classes and data types in Foundation Kit
  • Build event-driven user interfaces with the AppKit framework
  • Handle relational object persistence with the Core Data framework
  • Use advanced MacRuby techniques, including concurrency and sandboxing
  • Get examples for applications using Twitter and a location web service
  • Embed MacRuby into existing Objective-C applications

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